Summary:
Hakari traps Charles in his gambling domain and turns their fight into a game of luck. To achieve victory, he must use his skills to seize his luck and win the jackpot.
Plot:
A guaranteed hit, Idle Death Gamble immediately transfers its rules directly into Charles’ mind. Hakari’s domain is based on a pachinko machine, and winning the jackpot guarantees him a bonus. The flow and rules of the gambling domain are rich and tantalize Charles with the amount of information piling up in his brain.
Both fighters descend into the opening phase of the Idle Death Gamble, and Hakari begins by flicking a reserve ball at Charles, who blocks with a G Warstaff. Hakari follows by conjuring a shuttered door that almost closes on Charles’ feet, but he avoids it by jumping away. While dodging, Charles analyzes the flow of the game and recognizes that both of Hakari’s attacks so far have been visual effect indicators. According to the rules, once one or more indicators are generated, riichi mode will begin. Hakari places two fours with Hiro Kato’s character on them and the scene automatically changes to a riichi scenario with a low transit card probability. If Yuki (Private Pure Love Train’s main character) arrives at work on time, Hakari wins the jackpot. Charles tries to attack Yuki to make sure it’s too late, but riichi’s scenario is just a visualization and the obstacles are useless. All Charles can do is observe the scenario or try to defeat Hakari before he finishes.
Charles cannot use his G Warstaff to predict Hakari’s indicators or the outcome of the scenario. However, he is aware that the indicators Hakari used were green and red, meaning the scenario has a high chance of failure. Yuki fails to get to work in time and Hakari lands a five instead of three consecutive fours, sending both fighters back to the starting phase. This will repeat until Hakari wins the jackpot or Charles beats him. Despite things going well for him so far, Charles expresses his irritation by appropriating Candy Nakamura’s Private Pure Love Train manga. He attacks Hakari by quickly spearing him, noting that Hakari only has a one in two hundred and thirty nine chance of winning the jackpot. Charles also boasts that he can still see his opponent’s immediate future and won’t let the game go on forever. Hakari mocks him for not being able to intervene despite being able to see the future, and conjures golden shutters, indicating a high chance of another riichi scenario leading to the jackpot.
Using the door to hide his movements, Hakari slips in behind Charles, claiming that he’s never gone over thirty spins, be it easy or all-in. He throws a punch that is blocked by Charles’ spear and activates another riichi scenario. This time he sets up two threes with Yume Asagiri’s character and the scene turns into the final train scenario with an eighty percent chance of success. Yuki and Yume are on opposite sides of the platform and if Yume is not on the last train when it leaves, Hakari wins the jackpot. Hakari continues to attack as the scenario unfolds, making it difficult for Charles to focus on the future and analyze the situation.
The last train leaves and Charles yells at Yume to leave, hoping that his opponent has once again missed the jackpot. Yume seems to have disappeared from the train station and Charles assumes he missed the jackpot. The revived Charles is able to land a solid punch on Hakari that cuts deep into the side of his torso. Convinced that he has won, Charles mocks Hakari for relying on luck instead of skill. However, Yume appears on the same platform as Yuki and reveals that she actually missed the train after all. Hakari rolls three consecutive threes and wins the jackpot, giving him enough power to punch through G Warstaff with a single kick to Charles’ face, defeating him. A victorious Hakari responds to Charles’ earlier taunt by declaring that he uses skill to seize happiness.